tag:blogger.com,1999:blog-35584148.post7365507638862591574..comments2023-10-14T19:09:40.239+11:00Comments on Geek Glue: Actionscript 2D Physics Engines : Motor 2geekgluehttp://www.blogger.com/profile/07314517484924731883noreply@blogger.comBlogger2125tag:blogger.com,1999:blog-35584148.post-56782053609284151112009-04-12T20:48:00.000+10:002009-04-12T20:48:00.000+10:00Thanks for the comment Paul. I totally agree. Th...Thanks for the comment Paul. I totally agree. The research I based this post on is now well over a year old and the key Flash physics engines have moved on since then.geekgluehttps://www.blogger.com/profile/07314517484924731883noreply@blogger.comtag:blogger.com,1999:blog-35584148.post-58357187180364706292009-04-12T15:42:00.000+10:002009-04-12T15:42:00.000+10:00Motor2 has come a long way since you posted this b...Motor2 has come a long way since you posted this blog entry. I think people should really give it a look as it gives you Box2D's feature set without all of the odd quirks of Box2DAS3.Paul Giblerhttps://www.blogger.com/profile/11574151424598019030noreply@blogger.com